Name:Sharigan Hidden Eye Technique
Rank:C
Rangevision of opponent
Type:genjutsu
Name: Sharigan Piercing Gaze
Description: This is a supplementary ability that comes along with the activation of the sharigan. One can now see the chakra of the opponent, and any chakra based attacks along with distinguish one chakra from another. In this way, they can determine many facters of a shinobi, or his attacks, just via site. These include element, type, and rank (based on amount of chakra). If one sees an attack that they have seen before, they may even be able to identify the attack itself, especially if they have observed the hand signs necessary to complete it. With this, they can also tell the difference between illusion such as clones, and real individuals, with the exception of shadow clones, and can see through illusions and genjutsu, though not nullifying them.
Name:Muscle Memory Mimicry
Description: This is a supplementary ability that comes along with the activation of the sharigan. With this, one can observe, and mimic the movements of an opponent with in milliseconds of them of them doing them. In this way, they can mirror their motions perfectly, and too quickly for the opponent to decieve. Not only can they mimic the opponents movement, they can also copy taijutsu abilities with this technique. However, without the Taijutsu specialty, it is only ever possible to copy up to 'C' rank technique. C-ranked tech can be mimic'd without problem, B-ranked tech can be mimiced, but will but tension and stress on the body and damage it. A-ranked taijutsu can also be mimiced, but without taijutsu as a specialty, they user will most likely be over powered quickly. Anything greater then that is not suggested without the taijutsu specialty. Physical traits like speed and power can be mimiced, but at the risk of stress and damage to the body.
Name:Copy Wheel Sharigan Ability
Description: This is a supplementary ability that comes along with the activation of the sharigan, and more specifically the three tomoe version. With this, one can so accuratly view and study the opponents technique, along with element, rank, type, shaping and handsigns etc., of the opponents justu that (if they meet the requirements of the jutsu) they can accuratly use the justu itself, even seemingly in time with the opponent. In this way, they can not only counter their opponent with their own attack, but also perminantly learn and use a jutsu that they meet the requirements to use.
Hidden Sharingan eye technique
Rank: C
Style: Genjutsu
Elemental affinityN/A
Description:This technique is a Genjutsu that is activated only the moment that the sharigan is activated. If the user is looking at the opponent and the opponent can she the users eyes when he/she activates the sharingan, the genjutsu work almost instantly and the opponent will not notice that the sharigan was activated, thus leaving them ignorant to the fact that the opponent even has the sharigan
Fire style
Wind style
Rank:C
Rangevision of opponent
Type:genjutsu
Name: Sharigan Piercing Gaze
Description: This is a supplementary ability that comes along with the activation of the sharigan. One can now see the chakra of the opponent, and any chakra based attacks along with distinguish one chakra from another. In this way, they can determine many facters of a shinobi, or his attacks, just via site. These include element, type, and rank (based on amount of chakra). If one sees an attack that they have seen before, they may even be able to identify the attack itself, especially if they have observed the hand signs necessary to complete it. With this, they can also tell the difference between illusion such as clones, and real individuals, with the exception of shadow clones, and can see through illusions and genjutsu, though not nullifying them.
Name:Muscle Memory Mimicry
Description: This is a supplementary ability that comes along with the activation of the sharigan. With this, one can observe, and mimic the movements of an opponent with in milliseconds of them of them doing them. In this way, they can mirror their motions perfectly, and too quickly for the opponent to decieve. Not only can they mimic the opponents movement, they can also copy taijutsu abilities with this technique. However, without the Taijutsu specialty, it is only ever possible to copy up to 'C' rank technique. C-ranked tech can be mimic'd without problem, B-ranked tech can be mimiced, but will but tension and stress on the body and damage it. A-ranked taijutsu can also be mimiced, but without taijutsu as a specialty, they user will most likely be over powered quickly. Anything greater then that is not suggested without the taijutsu specialty. Physical traits like speed and power can be mimiced, but at the risk of stress and damage to the body.
Name:Copy Wheel Sharigan Ability
Description: This is a supplementary ability that comes along with the activation of the sharigan, and more specifically the three tomoe version. With this, one can so accuratly view and study the opponents technique, along with element, rank, type, shaping and handsigns etc., of the opponents justu that (if they meet the requirements of the jutsu) they can accuratly use the justu itself, even seemingly in time with the opponent. In this way, they can not only counter their opponent with their own attack, but also perminantly learn and use a jutsu that they meet the requirements to use.
Hidden Sharingan eye technique
Rank: C
Style: Genjutsu
Elemental affinityN/A
Description:This technique is a Genjutsu that is activated only the moment that the sharigan is activated. If the user is looking at the opponent and the opponent can she the users eyes when he/she activates the sharingan, the genjutsu work almost instantly and the opponent will not notice that the sharigan was activated, thus leaving them ignorant to the fact that the opponent even has the sharigan
Fire style
- Spoiler:
Name: Katon: Goukakyuu No Jutsu(Fireball Jutsu)
Rank: C
Range: 25-50 meters
Type: Ninjutsu
Clan Based: No
Elemental Affinaty: Fire
Rank Used At: Genin
Description: The user makes hand signs and then makes a ball of fire with their chakra. It does a descent amount of damage and size depending upon the amount of chakra you use for the jutsu.
Dai Endan - Great Fireball
Character Use: Jiraiya
Rank: B
Note: Senjutsu
Range: Close (javascript:emoticonp('')0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Dai Endan is a Ninjutsu technique utilizing the Fire element. Jiraiya will first gather the fire into his mouth and then spew a giant breath of fire constantly at his opponent.
Goukakyuu no Jutsu - Great Fireball Technique
Viz Translation: Fire Style ~ Fireball Technique & also as Blaze of Glory
Character Use: Uchiha Sasuke, Yamashiro Aoba, Uchiha Fugaku, Uchiha Obito, Uchiha Itachi, Hatake Kakashi
Rank: C
Range: Close (0m ~ 5m)
Type: Attack
Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilzing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it.
Housenka no Jutsu - Mythical Fire Phoenix Technique
Viz Translation: Fire Style ~ Fireball Technique & also as Blaze of Glory
Character Use: Uchiha Sasuke, Uchiha Itachi
Rank: C
Range: Close (0m ~ 5m)
Type: Attack
Katon • Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai.
Ryuuka no Jutsu - Dragon Fire Technique
Character Use: Uchiha Sasuke, Mitarashi Anko
Rank: C
Range: Mid (5m ~ 10m)
Type: Attack
Katon • Ryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After binding the opponent, the ninja uses a guide wire to unleash a large torrential fire burst onto the target.
Wind style
- Spoiler:
E/D Rank Jutsus
Fuuton: Fuuatsu Sashitsukae [Wind Release: Wind Pressure Impediment]
Rank: D
Description: The user goes through a relatively long series of handseals, and then places his palms flat on the ground. He then guides his Fuuton chakra through the soil and creates cavities of high pressured air between him and his opponent. As a result, if anyone steps on those hollow spaces, their balance is disrupted and they blow up with enough force to startle or trip them and create an opening.
Stop
Rank: D
Requirements: None
Description: When the need arises the user can burst fuuton chakra from their body in order to stop their movement completely in all directions or even just one. This can stop you from moving momentarily while falling, or even catch an enemy shinobi off guard as they blast past you while in pursuit.
C Rank Jutsus
Fuuton: Bouseki Kaze [Wind Release: Spinning Wind]
Rank: C
Requirements: None.
Description: Once the user has completed the necessary seals the user would grab the targets arm or leg and push it in a spinning motion. With the help of wind chakra the target will be engulfed in a small tornado-like movement. The user must back away as to not get hit. After the spinning wind stops the target will be dizzy and disoriented leaving them open for attack.
Fuuton: Daikamaitachi no Jutsu [Wind Release: Great Cutting Whirlwind Technique]
Rank: C
Requirements: fuuton affinity weapon.
Description: A Jutsu that, using a fuuton affinity weapon such as giant fan, creates huge gusts of wind mixed with chakra capable of cutting the target apart. This whirlwind is powerful enough to repel and destroy multiple types of throwing weapons and can even reflect sound waves right back at their original source.
Fuuton: Kaze Hashi no Jutsu [Wind Release: Wind Bridge Technique]
Rank: C
Requirements: None.
Description: This technique was developed as a quicker way to give or retrieve an object at crucial moments in a given range. By focusing on an object and then using ones chakra and performing a few handseals, they will form a small ball of wind around the object in an attempt to lift it. At this point the object can either be gently carried over, or the ball can be dispersed sending the object flying. The stronger ones mastery of wind is, the heavier the object(s) can be taken. Most commonly used for small blades, kunai, shuriken either retrieval, or even a surprise attack. However note that this jutsu can't be used to freely move around a weapon in mid-air. It can only make it return to you, or send it flying in a random direction.
Fuuton: Ningyou no Fuushou no Jutsu [Wind Release: Scarring Wind Puppet Strings]
Rank: C
Requirements: Kugutsu no jutsu.
Description: After using Kugutsu no jutsu the user will apply elemental affinity to their strings in this case wind. Only five strings can be made at any time because of the added focus in applying the element. No other jutsu that requires seals can be preformed unless this one is canceled for obvious reasons. When fuuton affinity is added to the strings they will act like small jets of harmless wind flowing out of the fingertips, through the chakra strings. This technique does not require hand seals.
Fuuton: Kaze Senbon [Wind Release: Wind Needle]
Rank: C
Requirements: None.
Description: After performing certain handseals the user will accumulate chakra into their mouth. With enough chakra control the user can spit out senbon-shaped wind projectiles. If it hits the target it will give them decent-sized cuts. The range of the wind senbon is lower than that of a regular one.
Fuuton: Sairanto Suteppu [Wind Release: Silent Step]
Rank: C
Requirements: Kinobori.
Description: The user concentrates wind chakra to their feet. With this, every time they step, a slight amount of chakra is let out into the air, causing it to absorb the sound, silencing the person's steps. This is still only from the impact of feet with ground, so if they step on a twig, the cracking could still be heard, or if they step on a board that creaks. However, they could run through a hall way at full speed using this jutsu and not be heard.
Fuuton: Renkuudan [Wind Release: Drilling Air Projectile]
Rank: C
Requirements: None.
Description: The user inhales a large amount of air into his chest and then slams his fist into his chest to expel it. To strengthen the attack, the user will imbue chakra into the air. When expelled, it forms concussive spherical projectiles capable of inflicting large damage.
Fuuton: Kaze no Tsuuro [Wind Release: Wind Passage]
Rank: C
Requirements: None.
Description: The user performs a few handseals, and then concentrates create a passage of wind for his projectile. He throws the weapons and the Fuuton chakra is used to manipulate them to move through that passage of wind.
Fuuton: Taifuu Kougeki [Wind Release: Typhoon Attack]
Rank: C
Requirements: None.
Description: The user attacks with wind, generating it by a simple spiral movement or by a fan, causing a small tornado that appears to emit from the user (a horizontal tornado of wind). At a close range, this attack can blow an aenemy away spinning.
Fuuton: Fuugekitai Kabe [Wind Release: Wind Repel Wall]
Rank: C
Requirements: None.
Description: The user, being assaulted, will quickly flash through handseals for this jutsu. Once done, the user will hold his last seal and stomp the ground with his dominant foot. Afterwards, a wave of wind emanates from the user's body in a spherical shape towards all directions. This wave is capable of repelling a barrage of weapons or knocking back a charging opponent.
Fuuton: Reppuuken [Wind Release: Gale Palm Wind]
Rank: C
Requirements: None.
Description: The user claps his palms together to generate a very fast gust of wind with a small impact surface. Alone the attack may just be an opening or a sudden mild blow back for an opponent, but in conjunction with midair projectiles, it can give them a sudden burst of flying speed making them very hard to dodge.
B Rank Jutsus
Fuuton: Chikadoukaze [Wind Release: Subterranean Wind Tunnel]
Rank: B
Requirements: None.
Description: After performing the necessary hand seals, the user places their hands on the ground creating one or more underground tunnels filled with compressed air. These tunnels act as invisible traps, though each tunnel takes up as much chakra as most jutsu of its rank, so their positioning must be carefully determined. When the user decides it is time - generally when the opponent has stepped atop of a trap - they clap their hands together, causing it to explode, releasing a burst of air with enough force to send the target over a dozen meters into the air.
Fuuton: Daitoppa [Wind Release: Grand Blast]
Rank: B
Requirements: None.
Description: The user sends out a powerful explosion of wind, which can easily level almost an entire area as well as reflect sound based attacks directly back to their source. A variation of the technique involves a smaller blast of wind which gets ignited with flame, making it stronger and more damaging to the target.
Fuuton: Kyoufuu no Chisou [Wind Release: Wind Layer]
Rank: B
Requirements: Any kind of metal-made weapons.
Description: The weapon of the user attracts wind, giving it a wind layer. This layer of wind makes the weapon much sharper, as becomes rapidly evident by the fact that it can even leave cuts on weapons that are labeled indestructible or unbreakable. This technique does not require hand seals.
Fuuton: Tatsumaki Turappu [Wind Release: Tornado Trap]
Rank: B
Requirements: None.
Description: After performing a set of handseals, the user raises both hands up in the air and calls down a small tornado wind to surround and entrap the opponent(s). The user must always have their hands raised up and must have unfaltering concentration in order to keep the prison working as long as constantly supplying chakra into it. Those trapped in the tornado will be buffeted by strong winds and will find it impossible to escape due to this.
Fuuton: Kamikaze Hashira [Wind Release: God Wind Pillars]
Rank: B
Requirements: None.
Description: The user's spins around for a short time, once done with his handseals. Mimicking his movements, four pillars of spinning wind will appear around a certain target. This wind can enhance a Katon attack causing a fire storm.
A Rank Jutsus
Fuuton: Fuujourui [Wind Release: Wind Fortress]
Rank: A
Requirements: None
Description: A technique using chakra to engulf the user’s body in wind, deflecting physical attacks and certain elemental attacks will be bounced as well. The downside of this jutsu is that it uses immense amounts of chakra.
Fuuton: Kaze no A-ma- no Jutsu [Wind Release: Wind Armor]
Rank: A
Requirements: None
Description: While using this technique, the user's body is coated by a form of wind, and basically uses it to make the body lighter making it capable of faster movements and actions by about 1.25 times usual. As a side effect, the body is that much more vulnerable to being blown or forced back from an attack or something with forceful power.
Fuuton: Kaze no Yaiba [Wind Release: Wind Blade]
Rank: A
Requirements: None.
Description: A ninjutsu technique where the ninja creates a whirlwind blade around their arm with chakra. The blade slices through almost anything and cannot be easily blocked, as it is said that "nothing can stop a blade of wind." This would mean that even weapon labeled as indestructible or unbreakable would easily be sliced through by this move. This technique does not require hand seals.
Kazeryuu no Jutsu [Wind Dragon Technique]
Rank: A
Requirements: None.
Description: Through a long series of handseals, the user calls upon a a vortex portal at their side. From that emerges a wind dragon that has a body of a spinning tornado. The dragon is bound at its origin to the portal but can extend out to be long enough for a wide battlefield. The dragon also has the power to blow away most obstacles, or to cut them apart if they are unwilling to be moved.
Fuuton: Raputa- no Mureboukou [Wind Release: Raptor Swarm Assault]
Rank: A
Requirements: None.
Description: The user finishes his very long series of handseals first. Afterwards, the user faces his opponent with his palms, and then he blows a wind stream from his mouth, in addition to an enhancement current from his palms. As the Fuuton enhanced flow of wind surrounds the opponent, it turns into multiple light-green raptor birds of wind and then darts through the air slashing the opponent with their sharp wing attacks.